# About Traditions

Some Feats belong to no one in particular; others are the inheritance of a **Tradition** — a body of knowledge passed down as a unified practice.

## Branching paths

A Tradition is a tree of Feats. Its first Feat is often **Passive**, granting the foundational mechanics of the practice (a mage's spellbook, a fencer's opening stances). From there, branches diverge — dive deep for power, or sample widely for versatility.

## How they're learned

Some Traditions are widespread and easily picked up (Smithing); others require dedicated institutions, a community, or a sparring partner. **Secret Traditions** are guarded, invite-only, and often as dangerous to learn as to practise.

## Browse them all

See every published tradition in the **[Traditions reference](/angrea/agate/tradition)**.
